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Overview

Introduction

Now a subsidiary of Facebook, Oculus is at the forefront of VR development for the consumer market. Whether it's games or safety training programs, Oculus believes that VR is the future and hires whip-smart people who want to put in the work to make VR a reality. Oculus' culture is classically start-up: fast paced, with fun mixed into the hard work.

Company Stats


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Employer Type

Subsidiary

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Size

1,001-5,000 Employees

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Major Office Locations

Menlo Park, CA


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Major Brands

Oculus Quest & Quest 2 • Oculus Go • Virtual reality software • Video games • Oculus for Business • Samsung Gear VR • Facebook Horizon



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Employment Contact

Bernadette Bracken

About the Company

Oculus came on the scene in 2012, when co-founders Palmer Luckey, Brendan Iribe, Michael Antonov, and Nate Mitchell launched a Kickstarter campaign for their first virtual reality headset. It wasn’t long before Facebook snapped up this new technology, with bold plans for the future: Mark Zuckerberg plans on getting a billion VR headsets into consumers’ homes. Though the original founders have since moved on from the company, Oculus’ Cali-grown startup culture is still firmly in place in its single Menlo Park office. Oculus may not have been the first consumer VR company, but since its founding, it has been at the forefront of the market when it comes to exploring VR in the real world instead of in The Matrix. Its most iconic products, the Quest and the Rift, are primarily for gaming, though the company has recently focused on VR...